13 years, 3 months ago
Highlights
@phil_t: Yes, this is exactly my goal to make an engine design that will be fully expandable and generic, being able to transform really easily to simple mini games (like…
13 years, 3 months ago
13 years, 3 months ago
I'm making a Component Based Game Engine, and i try to separate data from logic as much as possible by using this design: …
13 years, 3 months ago
Yea , but i'm searching for an implementation that will isolate every thing in the engine, and your idea doesn't seem really structured to me (a little messy to communicate like…
13 years, 3 months ago
Latest Activity
@phil_t: Yes, this is exactly my goal to make an engine design that will be fully expandable and generic, …
13 years, 3 months ago
Yea , but i'm searching for an implementation that will isolate every thing in the engine, and your idea doesn't …
13 years, 3 months ago
I'm making a Component Based Game Engine, and i try to separate data from logic as much as possible by …
13 years, 3 months ago