13 years, 2 months ago
Highlights
Hi all, thanks for your time. The code I use to initialize the vaos is: glGenVertexArrays(1, &iVAO); glBindVertexArray(iVAO); glGenBuffers(5, m_Buffers); //here I load the b…
13 years, 2 months ago
13 years, 2 months ago
Hi, I've been having a weird problem for a long time and I hope you can help me. I'm trying to use VAOs in my engine, I load them and I get no errors, but when I call glB…
13 years, 2 months ago
Hi all, I've been trying to integrate lua into my game but I've been having some difficulties, I hope you can help me because I'm stuck. In my code I create metatables in Lua an…
13 years, 3 months ago
Thank you very much for your answer. I found out that the vertex array gets invalidated when I call the SFML display function. But I still have no clue about how to fix it or wh…
13 years, 2 months ago
Latest Activity
See all in DiscussionsHi all, thanks for your time. The code I use to initialize the vaos is: glGenVertexArrays(1, &iVAO); glBindVertexArray(iVAO); glGenBuffers(5, m_Buffers); …
13 years, 2 months ago
Thank you very much for your answer. I found out that the vertex array gets invalidated when I call the …
13 years, 2 months ago
Hi, I've been having a weird problem for a long time and I hope you can help me. I'm …
13 years, 2 months ago