13 years, 3 months ago
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13 years, 3 months ago
13 years, 3 months ago
I've been trying to understand how to generate volumetric data in order to render voxel terrain. I'm trying to seperate the generation into parts, and understand the vari…
13 years, 3 months ago
JTippets, thanks for that answer. It goes a bit beyond what I'm trying to make sense of right now, however I appreciate the details. I do not have a well rounded mathemat…
13 years, 3 months ago
My planet renderer uses a ridged multifractal generator (8 octaves of Simplex noise) added to a fractal brownian noise generator (12 octaves of Simplex noise), plus an additiona…
13 years, 3 months ago
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See all in DiscussionsJTippets, thanks for that answer. It goes a bit beyond what I'm trying to make sense of right now, however …
13 years, 3 months ago
My planet renderer uses a ridged multifractal generator (8 octaves of Simplex noise) added to a fractal brownian noise generator …
13 years, 3 months ago
3Ddreamer, telling me to go back to school isn't very helpful... I'd say that's not what most Indie developers do …
13 years, 3 months ago