13 years, 2 months ago
Highlights
13 years, 2 months ago
GOT IT! You see above, where i wrote: "But we know i have a legit context, as I draw to it!" Turns out I didn't. Let me explain. In my program, I have…
13 years, 2 months ago
Afternoon all, I have a class called Texture, that I need to be able to initialize once on my programs startup with a texture, and then at runtime replace the texture wit…
13 years, 3 months ago
Ok I've done some further testing on this matter today. glGetErrors after my glTexImage2d call returns no errors. Even if, rather than changing the Texture via a ca…
13 years, 2 months ago
13 years, 3 months ago
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See all in DiscussionsGOT IT! You see above, where i wrote: "But we know i have a legit context, as I draw to …
13 years, 2 months ago
Ok I've done some further testing on this matter today. glGetErrors after my glTexImage2d call returns no errors. Even …
13 years, 2 months ago
The only thing that glDeleteTextures promises is that the tetxure name will be available for reuse (via a subsequent call …
13 years, 3 months ago