12 years, 9 months ago
Highlights
//-------------------------------------------------------------------------------------- // File: Tutorial02.fx // // Copyright (c) Microsoft Corporation. All rights res…
12 years, 9 months ago
I'm posting a link to the Visual Studio 2013 project: https://skydrive.live.com/redir?resid=DB0189AA1CD22777!146648&authkey=!AGLSkYMJDxU8o5Q&ithint=folder%2c.sln …
12 years, 8 months ago
bool D3DClass::Initialize(int screenWidth, int screenHeight, bool vsync, HWND hwnd, bool fullscreen, float screenDepth, float screenNear) { HRESULT result; IDXGIFactory* factory…
12 years, 9 months ago
I have studied the 2D drawing tutorial from rastertek.com and if I understand correctly an orthographic projection can be set up so that primitives like vertexes lines and trian…
12 years, 9 months ago
//-------------------------------------------------------------------------------------- // File: Tutorial02.cpp // // This application displays a triangle using Direct3D 11 //…
12 years, 9 months ago
Latest Activity
See all in DiscussionsI'm posting a link to the Visual Studio 2013 project: https://skydrive.live.com/redir?resid=DB0189AA1CD22777!146648&authkey=!AGLSkYMJDxU8o5Q&ithint=folder%2c.sln What I have done is com
12 years, 8 months ago
bool D3DClass::Initialize(int screenWidth, int screenHeight, bool vsync, HWND hwnd, bool fullscreen, float screenDepth, float screenNear) { HRESULT result; IDXGIFactory* factory; …
12 years, 9 months ago
I have studied the 2D drawing tutorial from rastertek.com and if I understand correctly an orthographic projection can be set …
12 years, 9 months ago