12 years, 7 months ago
Highlights
Well you have two main choices, I think: either you combine the concept of melee and range weapons, or you make them completely separate. List out the properties of a mel…
12 years, 7 months ago
12 years, 9 months ago
Hello, I'm having trouble implementing melee weapons in an entity component system and I was hoping you could help me. Firstly, I made an inventory component to hold all…
12 years, 7 months ago
Hello, I'm a newcomer to this forums and I hope that there are others more experienced in entity component systems over here. I've just started working on a game using th…
12 years, 9 months ago
I would make the staff component hold only a reference to the current spell (could be a child entity). You would then have 3 instances of a Spell entity, one for each of your sp…
12 years, 9 months ago
Latest Activity
See all in DiscussionsWell you have two main choices, I think: either you combine the concept of melee and range weapons, or you …
12 years, 7 months ago
Hello, I'm having trouble implementing melee weapons in an entity component system and I was hoping you could help me. …
12 years, 7 months ago
I would make the staff component hold only a reference to the current spell (could be a child entity). You …
12 years, 9 months ago