13 years, 2 months ago
Highlights
Shadow-casting through time acting in "reverse" before next notciable shadowmap update
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Created a WebGL implementation of problematic scene: http://webglplayground.net/saved/NAfoKmQqJb
Forum Reply
Created a WebGL implementation of problematic scene: http://webglplayground.net/saved/NAfoKmQqJb
13 years, 2 months ago
Hello! I have a scene of big thin parallelepiped, small cube, and a light source, all aligned on Y axis, like so: [attachment=17447:Untitled.png] Both objec…
13 years, 2 months ago
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