12 years, 9 months ago
Highlights
Ah thanks for the explanation. That makes more sense now. The graphics card I'm using is an NVIDIA GeForce GTX 650 and the driver version is 320.57. Also I forgot…
12 years, 9 months ago
12 years, 10 months ago
Hi. First post so I hope I'm asking this in the right place. I was wondering if there are any known issues with loop limit conditions in HLSL shader model 5? The r…
12 years, 10 months ago
12 years, 10 months ago
Hi L. Spiro, thanks for the feedback. I am using ints now as I saw something somewhere else about not using uints. However could you explain why it is that I should use ints ins…
12 years, 10 months ago
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See all in DiscussionsAh thanks for the explanation. That makes more sense now. The graphics card I'm using is an NVIDIA GeForce …
12 years, 9 months ago
Hi L. Spiro, thanks for the feedback. I am using ints now as I saw something somewhere else about not …
12 years, 10 months ago
Hi guys. Thanks for your thoughts. @Samith Yes as you've already spotted, the problem is definitely not with the …
12 years, 10 months ago