I'm making a 2D sprite-based game in SFML and I wanted to add an outline around each of the entities in my game world. This is relatively easy to do per-entity, but this approac…
8 years, 2 months ago
I'm making a 2D sprite-based game in SFML and I wanted to add an outline around each of the entities in my game world. This is relatively easy to do per-entity, but this approac…
8 years, 2 months ago
9 years, 3 months ago
9 years, 3 months ago
9 years, 8 months ago
9 years, 8 months ago
The exterior and interior triangles are not distinct but rather a single two-sided triangle with zero thickness. For a player not familiar with 3D modeling, it is conceptually e…
9 years, 8 months ago
I'm making a 2D sprite-based game in SFML and I wanted to add an outline around each of the entities …
8 years, 2 months ago
The exterior and interior triangles are not distinct but rather a single two-sided triangle with zero thickness. For a player …
9 years, 8 months ago
After continued research it seems like a "standard" half-edge mesh won't quite be sufficient as it's still designed for meshes …
9 years, 8 months ago
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