12 years, 10 months ago
Highlights
Thank yo to everyone for their help. As you can tell, this is not my area of expertise. I have OpenGL version 4.4, so i should have what i need, I don't keep up on opengl as muc…
12 years, 10 months ago
12 years, 10 months ago
I want to number vertices of a model only if that vertex will be visible once the complete model is rendered. I need to turn off the depth buffer to insure that the number text…
12 years, 10 months ago
I have a routine to apply contours to the surface of quads. Iam using a 1d texture. I create the texture using: glPixelStorei(GL_UNPACK_ALIGNMENT,1); glDeleteTextures(1,&…
12 years, 11 months ago
So i want to try the occlusion method. My program uses OpenGL without the glut routines. So i added the headers and libraries from the game_dev example to my program. But when i…
12 years, 10 months ago
Latest Activity
See all in DiscussionsThank yo to everyone for their help. As you can tell, this is not my area of expertise. I have …
12 years, 10 months ago
So i want to try the occlusion method. My program uses OpenGL without the glut routines. So i added the …
12 years, 10 months ago
I tried using the occlusions, but i seem to be missing something. I started with the " simple occlusion query …
12 years, 10 months ago