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Community contributions featuredAlberth: Thanks for your reply. Spelling out what my templates actually are asking for helps... I find them very confusing. template <class S> voidโฆ
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Hi All, I am getting to grips with component based game objects (heavily using the example from game programming gems GPG 6), but run into implementation problems. I am uโฆ
9ย years, 9ย months ago
Hi All, I am trying to make a component based gameObject engine. In this, my gameObjects are created, and then components (like TransformComponent and RenderComponent) arโฆ
9ย years, 10ย months ago
Hi All, I am learning to implement a component based gameObject design to my game engine. Currently, I have a TransformComponent which inherits from Component. My GameObjโฆ
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See all in DiscussionsHi All, I am getting to grips with component based game objects (heavily using the example from game programming โฆ
9ย years, 9ย months ago
Alberth: Thanks for your reply. Spelling out what my templates actually are asking for helps... I find them very confusing. โฆ
9ย years, 10ย months ago
Hi All, I am trying to make a component based gameObject engine. In this, my gameObjects are created, and โฆ
9ย years, 10ย months ago