11 years, 9 months ago
Highlights
So this is what i came up with. I used code from http://www.braynzarsoft.net/index.php?p=D3D11PICKING I modified it so that instead of a ray i'm working with a point(i comm…
11 years, 9 months ago
11 years, 9 months ago
Hello I have a project with box2d and directx where i would like to have the ability to create a polygon with vertices that are based on points that the mouse inputs and map the…
11 years, 9 months ago
Hi Everyone, I have a question regarding vertex buffers and their transformation.I want to render objects of different shapes(vertices) and have them move in separate directions…
12 years ago
Yeah i forgot to state that the depth is 1.0f for all vertices . Also how exactly should i go about multiplying the project(object) space. My position matrix looks like this WVP…
11 years, 9 months ago
Latest Activity
See all in DiscussionsSo this is what i came up with. I used code from http://www.braynzarsoft.net/index.php?p=D3D11PICKING I modified it so that instead of a …
11 years, 9 months ago
Yeah i forgot to state that the depth is 1.0f for all vertices . Also how exactly should i go …
11 years, 9 months ago
Hello I have a project with box2d and directx where i would like to have the ability to create a …
11 years, 9 months ago