8 years, 9 months ago
Highlights
On 12/26/2017 at 2:07 PM, Zaoshi Kaba said: I have also spotted an issue in another method: std::vector<SDL_Rect*>* ObstacleManager::getCollisionRectVector() { std::vector…
8 years, 9 months ago
8 years, 9 months ago
Hi, I'm learning about creating 2D games with SDL, but I want to learn OpenGL too, because it can give a much higher quality to the graphics, and also SDL supports the use of Op…
8 years, 9 months ago
Hi, I've started to make a Flappy Bird clone just for practice, and getting back to making games after a little pause. Now I've just finished implementing a Pillar class and an…
8 years, 9 months ago
Hi all, I just looked at the webpage of Game Institute today and saw that a year-long account costs only $67.20 which is quite okay I think. This offer is available until…
9 years, 8 months ago
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See all in DiscussionsHi, I'm learning about creating 2D games with SDL, but I want to learn OpenGL too, because it can give …
8 years, 9 months ago
On 12/26/2017 at 2:07 PM, Zaoshi Kaba said: I have also spotted an issue in another method: std::vector<SDL_Rect*>* ObstacleManager::getCollisionRectVector() { …
8 years, 9 months ago
7 minutes ago, Zaoshi Kaba said: I don't see where you call m_obstacleManager = new ObstacleManager();. How do you initialize …
8 years, 9 months ago