12 years, 9 months ago
Highlights
Wouldn't it be easier to only draw two linecasts per wall tile, based on the relative position of the character to the wall, thus halving the number of linecasts? It would take…
12 years, 9 months ago
12 years, 9 months ago
Hello I'm planning to make a 2D top-down heist game (somewhat similar to Monaco, only you control more than one person at a time) in Unity, with levels consisting of squa…
12 years, 9 months ago
Also limited line of sight makes sense for when a level isn't brightly lit, or has fog, or just for hellishly long distances, so a cone isn't a bad idea, especially since it mig…
12 years, 9 months ago
12 years, 9 months ago
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See all in DiscussionsWouldn't it be easier to only draw two linecasts per wall tile, based on the relative position of the character …
12 years, 9 months ago
Also limited line of sight makes sense for when a level isn't brightly lit, or has fog, or just for …
12 years, 9 months ago
Thank you, KulSeran, richardurich, and nfactorial, for your replies! richardurich: Yes, I'm planning on releasing this game solely on …
12 years, 9 months ago