16 years, 5 months ago
Highlights
Community contributions featuredhttp://www.megastormsystems.com/ccode/realfire32_en.htm
16 years, 5 months ago
16 years, 6 months ago
I'm using SDL and OpenGL for my 2D sprites because I want to be able to rapidly scale and twist them on the screen and SDL's software rendering runs like molasses on a…
16 years, 6 months ago
I'm building a sprite indexer to handle all the visual assets in my games. I'm pretty sure I won't come anywhere near the memory limits of the hardware I'm likely to run on…
16 years, 7 months ago
16 years, 6 months ago
Latest Activity
See all in Discussionshttp://www.megastormsystems.com/ccode/realfire32_en.htm
16 years, 5 months ago
@zerotri: I'm running Ubuntu so Windows/Mac tools won't help much. I'd been bit-picking the crap out of the code thinking …
16 years, 6 months ago
Quote:Original post by jykAre you sure you're managing your resources correctly? Are you doing anything odd like creating new SDL …
16 years, 6 months ago