12 years, 2 months ago
Highlights
Ok, fixed it. Took a lot of time until I realized that I actually have a reference to a handle. Which, of course, is a pointer to a pointer. Solution: GameObject *s2 = *(GameObj…
12 years, 2 months ago
Hi, I'm trying to use variable arguments for a function, as mentioned here: http://www.angelcode.com/angelscript/sdk/docs/manual/doc_adv_var_type.html However, this does…
12 years, 2 months ago
Hey. I'm currently facing the problem of how to implement sound effects emitted by the environment. Examples for this would be a stream of lava, a river or any other obje…
12 years, 4 months ago
12 years, 9 months ago
EDIT: Ahh, sorry. I just saw that you fixed exactly that issue lately. (Related thread: http://www.gamedev.net/topic/650055-problem-with-array-of-handles/ ) That's what I get fo…
12 years, 9 months ago
Latest Activity
See all in DiscussionsOk, fixed it. Took a lot of time until I realized that I actually have a reference to a handle. …
12 years, 2 months ago
Hi, I'm trying to use variable arguments for a function, as mentioned here: http://www.angelcode.com/angelscript/sdk/docs/manual/doc_adv_var_type.html However, this does not seem …
12 years, 2 months ago
Hey. I'm currently facing the problem of how to implement sound effects emitted by the environment. Examples for this …
12 years, 4 months ago