12 years, 8 months ago
Highlights
@emcconnell: it's still the same problem. Doubling the delta time is the same effect then doubling the speed. @Spiro: I don't think I did a poor job in describing my problem. It…
12 years, 8 months ago
12 years, 9 months ago
Hi, I am currently developing a simple Tower Defense game and would like to implement the functionality for the player to speed up the game. First, I was thin…
12 years, 9 months ago
12 years, 9 months ago
@SimonForsman: Thanks for that article, just finished reading it. I will try the last solution with a fixed time step. @richardurich: Of course no enemy will be fast enou…
12 years, 9 months ago
Latest Activity
See all in Discussions@emcconnell: it's still the same problem. Doubling the delta time is the same effect then doubling the speed. @Spiro: I …
12 years, 8 months ago
@SimonForsman: Thanks for that article, just finished reading it. I will try the last solution with a fixed time step. …
12 years, 9 months ago
I was also thinking about making the game framerate based, but is there not also a solution for time based …
12 years, 9 months ago