11 years, 11 months ago
Highlights
sorry i've made a mistake. I bind the position texture to both output slot0 and slot3 . delete this thread pls :)
11 years, 11 months ago
11 years, 11 months ago
I've created a fbo and few textures that stores normals,positions and depth. The normal was rendering correctly but the position just keeps flashing like this Have…
11 years, 11 months ago
I'm so confused with the ogl rtt things. The tutorials I can find don't really explain how which is the one that renders the scene to a texture. I don't even know if my texture…
11 years, 11 months ago
I'm trying to make my opengl model manager with assimp. Here's the calls which I use to create my vertex "buffer" GLuint IGraphicsManager::CreateVertexBuffer( void *srcData ,uns…
11 years, 11 months ago
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See all in Discussionssorry i've made a mistake. I bind the position texture to both output slot0 and slot3 . delete this thread …
11 years, 11 months ago
I've created a fbo and few textures that stores normals,positions and depth. The normal was rendering correctly but the position …
11 years, 11 months ago
I'm so confused with the ogl rtt things. The tutorials I can find don't really explain how which is the …
11 years, 11 months ago