10 years, 2 months ago
Highlights
Sorry I'll try to be more specific in future posts, but essentially I'm looking at the ability to render as many entities as possible to the screen before it drops the frame rat…
10 years, 2 months ago
10 years, 3 months ago
I was wondering for all those C++ programmers out there, what kind of efficiency your getting from an ECS (Entity Component System) game architecture. I'm wondering about…
10 years, 3 months ago
Ok so I've been interested in building an online game for quite some time, mainly as a learning experience, but also as a fun project. Now don't go all anti-mmo, not good…
12 years, 9 months ago
10 years, 3 months ago
Latest Activity
See all in DiscussionsSorry I'll try to be more specific in future posts, but essentially I'm looking at the ability to render as …
10 years, 2 months ago
Well TheChubu kind of got what I was asking but not quite.... Let's stick with my question from the reply …
10 years, 3 months ago
Ok let me tackle this from a different perspective.... (No I'm not an experience programmer in C++; just learned it …
10 years, 3 months ago