10 years, 8 months ago
Highlights
thanks for your reply. I got clearer on the way how to do that: - depends on the player's current position and ball position choose the most suitable pose - use IK to brin…
10 years, 8 months ago
Hey, Please help. I from principle know how to simulate the tennis ball(just some sort of physical equation) but do have NO idea how to adjust all key-framed player…
10 years, 8 months ago
12 years, 8 months ago
Right now I can get all Key Frames(Key Ticks) out of My skinned Model using 3DS API, if my model has a Transform Controller and at the same time this transform controller…
12 years, 8 months ago
I am just investigating and confused the implicit handness of an Unit Quaternion(Quat), which will be used to represent a Rotation around an Axis U and rotation angle A. …
12 years, 8 months ago
Latest Activity
See all in Discussionsthanks for your reply. I got clearer on the way how to do that: - depends on the player's current …
10 years, 8 months ago
Hey, Please help. I from principle know how to simulate the tennis ball(just some sort of physical equation) but …
10 years, 8 months ago
Right now I can get all Key Frames(Key Ticks) out of My skinned Model using 3DS API, if my model …
12 years, 8 months ago