11 years, 8 months ago
Highlights
Thank you all for your help last week. After I removed all transformations from the vertex shader and still saw the same result, I began to suspect something else. And finally,…
11 years, 8 months ago
11 years, 8 months ago
I'm trying to get an extremely simple instancing example running on my machine. I've created a 'model' with three vertices (in other words, a triangle), and the vertex/index dat…
11 years, 8 months ago
I've tried to reimplement the Fast Graphics Gems Ray/AABB Intersection Method in C#: // Based on "Fast Ray-Box Intersection" algorithm by Andrew Woo, "Graphic…
11 years, 10 months ago
I have some code that looks like this: DirectX::XMVECTOR a, b, c; a = DirectX::XMQuaternionIdentity(); b = DirectX::XMQuaternionRotationAxis(DirectX::XMVectorSet(0.0f, 1.0f, 0.0…
11 years, 11 months ago
Latest Activity
See all in DiscussionsThank you all for your help last week. After I removed all transformations from the vertex shader and still saw …
11 years, 8 months ago
Nope, it doesn't. You can bind them anyhow (the layout has to match of course). And my suggestion was …
11 years, 8 months ago
EDIT: We cross-posted. Are you streaming position data in slot 4? D'oh. :) Yes, I am, …
11 years, 8 months ago