12 years, 8 months ago
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12 years, 8 months ago
12 years, 8 months ago
Hello, I plan to program the isometric strategy game. Right now I'm doing performance tests of XNA drawing and I'm really disappointed. When I draw4000 tilesFPS drops to…
12 years, 8 months ago
I tried it but framerat is still 30fps Your bottleneck is your 4000 SpriteBatch.Draw calls, and you're still doing that. The point was, if you render them to a ren…
12 years, 8 months ago
You can try rendering to a rendertarget and then presenting to the screen, instead of rendering directly to the screen. I tried it but framerat is still 30fps &nbs…
12 years, 8 months ago
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See all in Discussions I tried it but framerat is still 30fps Your bottleneck is your 4000 SpriteBatch.Draw calls, and you're still …
12 years, 8 months ago
You can try rendering to a rendertarget and then presenting to the screen, instead of rendering directly to the screen. …
12 years, 8 months ago
Hi, why do you need to re-draw 4000 tiles every frame ? Surely if you know that some tiles will …
12 years, 8 months ago