19ย years, 11ย months ago
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Community contributions featuredQuote:Original post by IngenuQuote:Original post by INVERSEDSo, first question, if a graphics card has x texture units, does that become an actual limit to the number of textureโฆ
19ย years, 11ย months ago
19ย years, 11ย months ago
So.... I'm one part confused, and one part looking for suggestions. I have a basic rendering engine that can do all kinds of wonderful multipass- material/effect-shadeโฆ
19ย years, 11ย months ago
So, I have been working on a demo recently, and I have been thinking a lot on how best to light it. The environment i'm going for is an open outdoors enfironment. I haโฆ
20ย years, 4ย months ago
Hey all, I know a smiliar thread was started in the GP&T; section, but I decided to post here because that one was marked "[RESOLVED]", and I was affraid that no one wโฆ
20ย years, 5ย months ago
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See all in DiscussionsQuote:Original post by IngenuQuote:Original post by INVERSEDSo, first question, if a graphics card has x texture units, does that become โฆ
19ย years, 11ย months ago
My understanding of scene graphs hasalways been similar to what Ng was saying, scenegraphcs are spatial/orientation graphs, not render state โฆ
19ย years, 11ย months ago
So.... I'm one part confused, and one part looking for suggestions. I have a basic rendering engine that can do โฆ
19ย years, 11ย months ago