19ย years, 11ย months ago
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Quote:Original post by IngenuQuote:Original post by INVERSEDSo, first question, if a graphics card has x texture units, does that become an actual limit to the number of textureโฆ
19ย years, 11ย months ago
So.... I'm one part confused, and one part looking for suggestions. I have a basic rendering engine that can do all kinds of wonderful multipass- material/effect-shadeโฆ
19ย years, 11ย months ago
So, I have been working on a demo recently, and I have been thinking a lot on how best to light it. The environment i'm going for is an open outdoors enfironment. I haโฆ
20ย years, 4ย months ago
Hey all, I know a smiliar thread was started in the GP&T; section, but I decided to post here because that one was marked "[RESOLVED]", and I was affraid that no one wโฆ
20ย years, 5ย months ago
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See all in DiscussionsQuote:Original post by IngenuQuote:Original post by INVERSEDSo, first question, if a graphics card has x texture units, does that become โฆ
19ย years, 11ย months ago
My understanding of scene graphs hasalways been similar to what Ng was saying, scenegraphcs are spatial/orientation graphs, not render state โฆ
19ย years, 11ย months ago
So.... I'm one part confused, and one part looking for suggestions. I have a basic rendering engine that can do โฆ
19ย years, 11ย months ago