7 years ago
Highlights
Although not a book, I would suggest taking a look at The Cherno's videos , especially the OpenGL and Game Engine series. He talks about (and implements) abstractions etc for th…
7 years ago
10 years ago
Hi all, once again. I'm building an .obj file loader for practice, and I have come into an issue I can't figure out. I'm trying to render Suzanne the monkey. I get into B…
11 years, 8 months ago
Hi all, beginner question here. So initially, I have managed to draw a textured cube by specifying all 36 vertices in a vertices[] array, each one with its own texture co…
11 years, 8 months ago
Hi all. So, the story is this: I've been working in a company as a programmer for 4 years now. My first coding job. If it matters, it's in the financial and not in…
12 years, 3 months ago
Latest Activity
See all in DiscussionsAlthough not a book, I would suggest taking a look at The Cherno's videos , especially the OpenGL and Game …
7 years ago
I could be mistaken but I guess that in 3.3 GLSL, division by zero would result in undefined behavior. From …
10 years ago
How about Real Time Rendering (http://www.realtimerendering.com) ?
10 years, 2 months ago