11 years, 8 months ago
Highlights
11 years, 8 months ago
The box is now getting rendered as expected (with correct vertices and UV), but only after I filled the index buffer like this: indices = new DWORD[36]; for (int i =…
11 years, 8 months ago
I want to create a very simple rendering system in DirectX11 and I have encountered a basic problem - in order to draw multiple objects, each entity needs to be drawn with a spe…
11 years, 9 months ago
I know there are a couple of threads here discussing this issue, but unfortunately I wasnt able to find a solution to the problem Im having. Using the fbx sdk I can parse…
12 years, 2 months ago
I want to start implementing a game engine, but I don't have a clear understanding of how it should be designed. I've read much on the topic and it would seem the best way shoul…
12 years, 3 months ago
Latest Activity
See all in Discussions The box is now getting rendered as expected (with correct vertices and UV), but only after I filled the …
11 years, 8 months ago
You're obviously trying to hack a game and I'm not sure if this forum tolerates such behaviour. Most people …
11 years, 8 months ago
You are trying to draw ontop of a game through injecting a dll, but you are creating your own device, …
11 years, 9 months ago