9 years, 6 months ago
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9 years, 6 months ago
9 years, 6 months ago
Hi guys, So I have a weird problem, so I have the following in a class std::shared_ptr<gyroEngine::managers::InputManager> mp_inputManager; ... void GyroEngine::sta…
9 years, 6 months ago
Hi guys,So I'm now using CodeLite to develop my SFML game, and also reading from the SFML Game Development book and have hit a little bit of a hitch in the third chapter called…
10 years, 10 months ago
Hi guys, So, my native programming language is Java which although is becoming more and more of a game dev language, it's something that I'm not prepared to use. I have h…
10 years, 10 months ago
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See all in DiscussionsIf you're using Microsoft Visual Studio I just found this: https://blogs.msdn.microsoft.com/vcblog/2017/04/10/c-debugging-and-diagnostics/ I just skimmed it but it looks excellent for …
9 years, 6 months ago
When you call "mp_engine->getWindow()->close();", you are not exiting the while-loop. So depending on what close() does, it probably crashes when …
9 years, 6 months ago
Have you tried stepping through in a debugger? It sounds like one of the pointers is null or something -- …
9 years, 6 months ago