12 years ago
Highlights
Community contributions featured12 years ago
Kurtz: Are my methods unsound? Willard: I don't see any method at all, sir. Three stories and three games is not a method, it's a trainwreck. Con…
12 years ago
Wasteland 2 blew through around $3M, and that was an experienced design and development team. The end result can be summed up by a great American poet whose name escapes m…
12 years ago
12 years ago
There's actually just about 0 games I can find on iOS/mobile that scratches this itch and I'd love it if there was. I despise iOS and mobile games, so this is an unbiased…
12 years ago
Latest Activity
See all in DiscussionsKurtz: Are my methods unsound? Willard: I don't see any method at all, sir. Three stories and three …
12 years ago
Wasteland 2 blew through around $3M, and that was an experienced design and development team. The end result can be …
12 years ago
There's actually just about 0 games I can find on iOS/mobile that scratches this itch and I'd love it if …
12 years ago