12 years, 2 months ago
Highlights
12 years, 2 months ago
For me, it's not the content or level of detail / effects but how the game is presented, again. The feeling of rushing is because player is moving in too linear way. I kn…
12 years, 2 months ago
Hey, Seeing that this is probably the biggest forum for game developers I thought i'd post my question here as well. My original post on TIGSource :…
12 years, 2 months ago
Yeah, obviously your trailer is not going to be with explosions and lasers and doing running jumps. It's going to be about... well, what your game is about. Focusing on the stor…
12 years, 2 months ago
12 years, 2 months ago
Latest Activity
See all in DiscussionsFor me, it's not the content or level of detail / effects but how the game is presented, again. …
12 years, 2 months ago
Yeah, obviously your trailer is not going to be with explosions and lasers and doing running jumps. It's going to …
12 years, 2 months ago
I don't think an early campaign (meaning talking about the game before the beta) fit well your type of game …
12 years, 2 months ago