7 years, 8 months ago
Highlights
Thanks for the advice. My code evolved around using the WaitHandle from BeginReceive and EndReceive, and I think that sent me down a confusing road. I've reworked things and I t…
7 years, 8 months ago
7 years, 9 months ago
I am using C#. I have a UDPServer class with methods called BeginWork and EndWork. When BeginWork is called, I want it to detect type A work that can be completed immediately, t…
7 years, 8 months ago
I am working in C#. I am creating a multiplayer game/chat server. The game server can run multiple games at a time, with no more than 10 participants in each game. I intend to o…
7 years, 9 months ago
I'd like my game client to download some extra assets in the background, but I want it to rate limit itself so it has less effect on any other network traffic. I imagine I could…
8 years, 6 months ago
Latest Activity
See all in DiscussionsThanks for the advice. My code evolved around using the WaitHandle from BeginReceive and EndReceive, and I think that sent …
7 years, 8 months ago
I am using C#. I have a UDPServer class with methods called BeginWork and EndWork. When BeginWork is called, I …
7 years, 8 months ago
Ah, I see. Yes, that makes sense. The WaitHandle on IAsyncResult does seem pretty helpful. I'll play with this for …
7 years, 9 months ago