11 years, 11 months ago
Highlights
First comment, not directly related to your quesiton: change:if( PeekMessage(...) ) // no // to while( PeekMessage(...) ) // yes Otherwise, you're processing a single user input…
11 years, 11 months ago
11 years, 11 months ago
Hello gamedev. I have been wondering for a while now on how to design the structure of my project. Somehow, I don't seem to be quite satisfied with the ideas that come to…
11 years, 11 months ago
Hello guys. I am wondering what would be a good, straightforward gaming news source. I have been watching TotalBiscuit on Youtube for a while and enjoyed it quite a bit.…
12 years, 2 months ago
have the input be a separate subsystem of your app. you can then pass messages to the logic system which is basically your main game. your input could have different things you…
11 years, 11 months ago
Latest Activity
See all in DiscussionsFirst comment, not directly related to your quesiton: change:if( PeekMessage(...) ) // no // to while( PeekMessage(...) ) // yes …
11 years, 11 months ago
have the input be a separate subsystem of your app. you can then pass messages to the logic system which …
11 years, 11 months ago
Hello gamedev. I have been wondering for a while now on how to design the structure of my project. …
11 years, 11 months ago