Hello! So just a couple of days ago, I've released my first android game on play store:https://play.google.com/store/apps/details?id=com.a_superlab.a_ping&hl=en Screenshots:…
11 years, 1 month ago
Hello! So just a couple of days ago, I've released my first android game on play store:https://play.google.com/store/apps/details?id=com.a_superlab.a_ping&hl=en Screenshots:…
11 years, 1 month ago
11 years, 8 months ago
Aha! I see. To make sure I understood: -Vertex Shader operates: 1.It is being looped on every vertex. 2.Colors (and transformations) are set for each vertex. 3.Rasterizat…
11 years, 8 months ago
11 years, 8 months ago
Questions on shaders: 1-I understand that "varying" types are shared between the vertex and the fragment shaders. But assuming the vertex shader does its work on each of the&nbs…
11 years, 8 months ago
Hello, So I wrote a simple .obj models parser, and attempted to render a simple cube model with indices. Everything seems to be working fine, until I come to render the cube wit…
11 years, 8 months ago
Hello! So just a couple of days ago, I've released my first android game on play store:https://play.google.com/store/apps/details?id=com.a_superlab.a_ping&hl=en Screenshots:https://lh3.googleuserc
11 years, 1 month ago
Aha! I see. To make sure I understood: -Vertex Shader operates: 1.It is being looped on every vertex. 2.Colors …
11 years, 8 months ago
Questions on shaders: 1-I understand that "varying" types are shared between the vertex and the fragment shaders. But assuming the …
11 years, 8 months ago
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