12 years, 1 month ago
Highlights
@Krypt0n & @Hodgman I also have normal frustum culling but when i messure the time it takes than this comes out to be faster
12 years, 1 month ago
Vector3f playerF = Transform.getCamera().getForward(); Vector3f playerPos = Transform.getCamera().getPos(); Vector3f myObject = obj.getPos(); float angle = (float)Math.toDegrees…
12 years, 1 month ago
Latest Activity
@Krypt0n & @Hodgman I also have normal frustum culling but when i messure the time it takes than this comes …
12 years, 1 month ago
Vector3f playerF = Transform.getCamera().getForward(); Vector3f playerPos = Transform.getCamera().getPos(); Vector3f myObject = obj.getPos(); float angle = (float)Math.toDegrees(Math.acos(playerF.dot(
12 years, 1 month ago