Hi. I'm currently building a small Vulkan engine, I find one of the most challenging things to do is abstracting, simplifying the Vulkan interface, especially the very long stru…
9 years, 11 months ago
Hi. I'm currently building a small Vulkan engine, I find one of the most challenging things to do is abstracting, simplifying the Vulkan interface, especially the very long stru…
9 years, 11 months ago
10 years, 7 months ago
Oh yeah sorry, I forgot about that, I updated the link: https://www.dropbox.com/s/y7tjwufxz4s1g1w/Source.zip?dl=0 You have to put the res folder where your executable is…
10 years, 7 months ago
10 years, 7 months ago
Hi, I'm currently working on a 2D tile based game. I have to display ~3000 32x32 tiles every frame. However, I'm running into performance issues: the framerate drops to 3…
10 years, 7 months ago
Hi, I've been trying to create my own Sprite class in C++/OpenGL (and GLM/SFML/SOIL). I sorted the problem of rotating the sprite around its center but the problem I am n…
10 years, 8 months ago
Hi. I'm currently building a small Vulkan engine, I find one of the most challenging things to do is abstracting, …
9 years, 11 months ago
Oh yeah sorry, I forgot about that, I updated the link: https://www.dropbox.com/s/y7tjwufxz4s1g1w/Source.zip?dl=0 You have to put the res folder …
10 years, 7 months ago
Of course: https://www.dropbox.com/s/bua25vug3nbjddl/Source.zip?dl=0
10 years, 7 months ago
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