12 years ago
Highlights
12 years ago
Concerning Tiago's suggestion, i was also wondering what i should put as the last parameter of ConstructGSWithSO(), in the case i don't want to rasterize any stream. And also ho…
12 years ago
Hello, I'm new of D3D, and i have a problem with the stream output feature.. What i need is to output a single structure (a float4, to be precise) per GeometryShader invocation.…
12 years ago
Thanks a lot, Tiago and Jason. Thiago's solution would indeed work. I admit i did not think about that since i was doing everything in one pass in OpenGL. But with some small pe…
12 years ago
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Concerning Tiago's suggestion, i was also wondering what i should put as the last parameter of ConstructGSWithSO(), in the case …
12 years ago
Thanks a lot, Tiago and Jason. Thiago's solution would indeed work. I admit i did not think about that since …
12 years ago
Hello, I'm new of D3D, and i have a problem with the stream output feature.. What i need is to …
12 years ago