11 years, 11 months ago
Highlights
Thanks for the reply. I tried something similar, although maybe only half-assed it, and it didn't really work for me. As of right now, supersampling is a low priority thing with…
11 years, 11 months ago
11 years, 11 months ago
Hi, this is my first time post. Anyway, I have a very simple game that I'm working on, and, being a simple 2D game, there's lots of processor power left over to throw at differe…
11 years, 11 months ago
Looks like I'll need to use OpenGL instead of the SDL2 2D API. The relevant line of code is something like: SDL_GL_SetAttribute(SDL_GL_MULTISAMPLE_BUFFERS, 1); Tha…
11 years, 11 months ago
Latest Activity
Thanks for the reply. I tried something similar, although maybe only half-assed it, and it didn't really work for me. …
11 years, 11 months ago
Looks like I'll need to use OpenGL instead of the SDL2 2D API. The relevant line of code is something …
11 years, 11 months ago
Hi, this is my first time post. Anyway, I have a very simple game that I'm working on, and, being …
11 years, 11 months ago