11 years, 11 months ago
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RenderTarget Texture occurs D3D Error.
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i found that SWVP device locks texure in vertex shader. so i changed into HWVP
Forum Reply
i found that SWVP device locks texure in vertex shader. so i changed into HWVP
11 years, 11 months ago
I trying to solve perfomance issue in vertex shader. i found that there is duplication of transformation in vs , because render Shadow and render mesh. so i…
12 years ago
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