Hi! I have one task. How to implement fisheye or something like this (> 120 FOV ) by using pixel shader? Here are my minds: 1) Take a big FOV. 2) Find world coor…
11 years, 5 months ago
Hi! I have one task. How to implement fisheye or something like this (> 120 FOV ) by using pixel shader? Here are my minds: 1) Take a big FOV. 2) Find world coor…
11 years, 5 months ago
I have a cube map array texture. I need to get one image like here http://paulbourke.net/miscellaneous/sphericalpano/ . I don't have any idea how unwrap my cube texture lik…
11 years, 11 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more