11 years, 11 months ago
Highlights
Okay, I can see how it's confusing. Allow me to explain in other terms. The game has an in-game clock that moves 60x faster than time in real life. E.g. for every minute…
11 years, 11 months ago
11 years, 11 months ago
I have an idea about how I can link time to both the internal game clock and real life time. The premise is that seconds, minutes, hours and days are linked the game worl…
11 years, 11 months ago
How Do Puzzle Games Reward the Player? Hello all. As you may note, I am a new member, and this is my first foray into the online community of game design - but don't worr…
11 years, 11 months ago
11 years, 11 months ago
Latest Activity
See all in DiscussionsOkay, I can see how it's confusing. Allow me to explain in other terms. The game has an in-game …
11 years, 11 months ago
This business with collecting specialized followers seems a bit awkward to me How about implementing a system for storing …
11 years, 11 months ago
I have an idea about how I can link time to both the internal game clock and real life time. …
11 years, 11 months ago