10 years, 7 months ago
Highlights
Thanks for the answers :) Problem is, the bandwidth isn't low, and low ping is needed. For these reasons I don't really trust in forwarding services. It's a fast paced action RP…
10 years, 7 months ago
Hello! I couldn't find any good answer about this topic, so I decided to make a new discussion. How do one connect to a client-hosted game reliably? In co-op games, making a ded…
10 years, 8 months ago
11 years, 8 months ago
Hello guys! I have a task to make a fast paced ARPG work in cooperative mode, and with your help, it is working great, but I have another problem. In every action rpg( like diab…
11 years, 8 months ago
Hello! I have a task, to make an ARPG game work on multiplayer at work. Unfortunately the game was developed without considering the networking problems, so I'm in a bit hard si…
11 years, 11 months ago
Latest Activity
See all in DiscussionsThanks for the answers :) Problem is, the bandwidth isn't low, and low ping is needed. For these reasons I …
10 years, 7 months ago
Hello! I couldn't find any good answer about this topic, so I decided to make a new discussion. How do …
10 years, 8 months ago
Grief is not really a problem, but yeah, it's so complex, and hard to code.. So I guess this remains …
11 years, 8 months ago