11 years, 9 months ago
Highlights
Enabling debug output of directx showed me that the stencil view and render target resolution did not match. The code posted in the question doesn't contain an error.
11 years, 9 months ago
I have written some code to draw a texture (_textureResource) into a form using SharpDX. Now I would like to adjust the code so it renders into another texture first (outputText…
11 years, 9 months ago