11 years, 7 months ago
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11 years, 7 months ago
11 years, 7 months ago
I'm building an Android game at the moment. It's a 2D side-scrolling type thing. I've built my classes to store objects in space and now I'm onto rendering said objects. Previou…
11 years, 7 months ago
renderRectangle and renderTriangle would work fine as method names. Eh, Overloading makes it more user friendly. I always try to write my code as if it were for a library, that…
11 years, 7 months ago
Why do you want to pass in the RenderType as an enumeration? You can get rid of the switch statement entirely and make this less complex by having different methods for differen…
11 years, 7 months ago
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See all in DiscussionsrenderRectangle and renderTriangle would work fine as method names. Eh, Overloading makes it more user friendly. I always try to …
11 years, 7 months ago
Why do you want to pass in the RenderType as an enumeration? You can get rid of the switch statement …
11 years, 7 months ago
Is there a reason to do this differently than a 3D engine? In such a case, you just have triangle …
11 years, 7 months ago