11 years, 3 months ago
Highlights
I've just tried textureGather(sampler2DShadow, ...) and NOW IT WORKS! But it does not do linear filtering. So -I know it is not correct, but it was just for debug- this WOR…
11 years, 3 months ago
11 years, 3 months ago
Hello eveyone! I have implemented shadow mapping in my program. It works perfectly on nVIDIA and AMD GPU too when I use GL_TEXTURE_COMPARE_MODE, GL_NONE GL_TEXTURE_COMPARE_FUNC,…
11 years, 3 months ago
I wanted to create a simple physics demo using compound shapes. The ground is a static compound shape with one child Triangle mesh. The secene has spheres and cubes, every one i…
11 years, 6 months ago
It looks like the GL_TEXTURE_COMPARE_MODE is just inoperable. GL_TEXTURE_MIN_FILTER is working, and so on... excpet this one and only on my radeon. I have also changed…
11 years, 3 months ago
Latest Activity
See all in DiscussionsI've just tried textureGather(sampler2DShadow, ...) and NOW IT WORKS! But it does not do linear filtering. So -I know it is …
11 years, 3 months ago
It looks like the GL_TEXTURE_COMPARE_MODE is just inoperable. GL_TEXTURE_MIN_FILTER is working, and so on... excpet this one and only on my radeon. …
11 years, 3 months ago
Hello eveyone! I have implemented shadow mapping in my program. It works perfectly on nVIDIA and AMD GPU too when …
11 years, 3 months ago