11 years ago
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Thanks for the suggestions, both very simple & straightforward! But, I tried setting FirstMipLevel to 2 (and 3), but didn't notice any difference in appearance o…
11 years ago
11 years ago
In the alpha of my driving game I'm currently offering two texture resolution settings: (very) low, which loads textures as 64x64 (excluding any GUI textures) and normal which l…
11 years ago
Hey everyone, I'm developing a driving game and for sense of speed I use variable FOV according to speed. But I do not apply the FOV to the driven car but instead scale i…
11 years ago
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11 years, 5 months ago
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See all in DiscussionsThanks for the suggestions, both very simple & straightforward! But, I tried setting FirstMipLevel to 2 (and 3), but didn't …
11 years ago
In the alpha of my driving game I'm currently offering two texture resolution settings: (very) low, which loads textures as …
11 years ago
Ok thanks, I'll keep this in mind next time I get back to shader optimization / rewriting work, but for …
11 years ago