9 years, 11 months ago
Highlights
Nice to see that my assumptions seem to be correct. The question was probably a bit ambiguous; the Direct3D version was likely correct, the "previous" version was just what I we…
9 years, 11 months ago
I'm in the process of moving my old Direct3D11 graphics code to Vulkan, and figured that I might as well get gamma correct from the beginning, but it's not quite right. T…
9 years, 11 months ago
11 years, 1 month ago
I recently added a sky to my application, and while testing I simply wrote red pixels wherever the sky shader was invoked. When doing this I noticed that a few pixels inside sol…
11 years, 1 month ago
Are the vertex positions exactly equal? One way to guarantee this is if you use indexed mesh and both triangles index the same vertex. I'm not quite sure how to verify th…
11 years, 1 month ago
Latest Activity
See all in DiscussionsNice to see that my assumptions seem to be correct. The question was probably a bit ambiguous; the Direct3D version …
9 years, 11 months ago
I'm in the process of moving my old Direct3D11 graphics code to Vulkan, and figured that I might as well …
9 years, 11 months ago
Are the vertex positions exactly equal? One way to guarantee this is if you use indexed mesh and both …
11 years, 1 month ago