9 years, 6 months ago
Highlights
Just as an update: I've narrowed it down exactly to the phase function, if I use the isotropic phase function: 1.0 / 4.0 * PI I get correct scattering. After a bit of shad…
9 years, 6 months ago
9 years, 7 months ago
Hi guys, So I'm working on some volumetric lighting effects using the ray marching method. I seem to have it nearly nailed, the way this works is I render my entire scene, then…
9 years, 6 months ago
Hi all, I was hoping somebody could point me in the right direction for enabling multi-sampling for a render target in D3D12.. Everywhere I've read states that I should enable i…
9 years, 8 months ago
A recent one I came across that visually explains it quite well is on the Computerphile YouTube channel: (Dijkstra's) - Fundamental A* algorithm. (A*)
9 years, 7 months ago
Latest Activity
See all in DiscussionsJust as an update: I've narrowed it down exactly to the phase function, if I use the isotropic phase function: …
9 years, 6 months ago
Hi guys, So I'm working on some volumetric lighting effects using the ray marching method. I seem to have it …
9 years, 6 months ago
A recent one I came across that visually explains it quite well is on the Computerphile YouTube channel: (Dijkstra's) - …
9 years, 7 months ago