11 years, 4 months ago
Highlights
Assuming that your random number generator will generate the same sequence given a seed value: 1. When you generate the biomes from a random number, save the random numbe…
11 years, 4 months ago
Im currently playing with procedural map generation working with a SEED for generation, my map works with perlin noise and it has humidity, elevation, biomes etc. What do you do…
11 years, 4 months ago