11 years, 3 months ago
Highlights
11 years, 3 months ago
So after reaching the position such player should stop? What if the update arrives earlier/later due to latency for example? I'll look into the link, thanks.
11 years, 3 months ago
Hey, To begin with I read the FAQ but I did not get all the answers I was looking for, so please do not send me back there :) I'm developing a game in OpenGL in C++ that is inte…
11 years, 3 months ago
I'm having a different problem now but it's still related to multiplayer implementation so I figured I'll write it here as well. I have the client and the server working and the…
11 years, 3 months ago
11 years, 3 months ago
Latest Activity
See all in DiscussionsSo after reaching the position such player should stop? What if the update arrives earlier/later due to latency for example? …
11 years, 3 months ago
I'm having a different problem now but it's still related to multiplayer implementation so I figured I'll write it here …
11 years, 3 months ago
If the server was made in C++, can I send the whole structs over the socket? Beacause I've read somewhere …
11 years, 3 months ago