11 years, 2 months ago
Highlights
I figured it out. Had to add rigid body to both player and collision objects.
11 years, 2 months ago
11 years, 2 months ago
Does anyone have a guide on how to make collisions with Unity 5 2d? I know how to make the collisions in Tiled but I do not know how to get them to work in Unity. I'm talking ab…
11 years, 2 months ago
Hey, i'm new on this forum and this is my second post. I have just started down the path of becoming a game designer. However, my actual experience goes back 7 years when I was…
11 years, 2 months ago
I am just starting out with modeling in blender and I am making hand guns mostly. I am wondering if mirroring is the best way to go when working. If I use a mirror, I am restric…
11 years, 3 months ago
Latest Activity
See all in DiscussionsI figured it out. Had to add rigid body to both player and collision objects.
11 years, 2 months ago
It will fall off the map due to gravity (enabled when you set a 2d rigidbody). 2d works in …
11 years, 2 months ago
Hi! I think that one of your GameObjects (normally the player) need to have a Rigidbody2D. Try AddComponent->Physics2D->Rigidbody2D to …
11 years, 2 months ago