11 years, 3 months ago
Highlights
11 years, 3 months ago
11 years, 3 months ago
Hello. I ll be short on it. 1. I am running an authoritative mp model. 2. The loop works like this - client generates inputs using an inputManager class ,now ,based on the input…
11 years, 3 months ago
11 years, 3 months ago
Seems ok, but it is still annoying to get snapped back to correct position. Will try to simplify geometry and see how that works.
11 years, 3 months ago
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See all in DiscussionsSeems ok, but it is still annoying to get snapped back to correct position. Will try to simplify geometry and …
11 years, 3 months ago
But this already happens every 1 second , sending server positions to client, client checking if the difference is not …
11 years, 3 months ago
I am not even using the raw physics( rigid body and dynamic things ), I actually use the character controller …
11 years, 3 months ago